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VR/AR

In my VR/AR projects, I explore how immersive technologies can expand storytelling and audience experience. Using tools such as Blender, Unity, and industry-standard VFX software, I create interactive environments and 3D content that merge digital and physical spaces.

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I apply these solutions in both institutional and artistic contexts, including modern theatre, cultural organizations, and educational settings. By combining technical expertise with innovative approaches, I design VR/AR experiences that are not only visually compelling but also meaningful and adaptable to diverse audiences.

Academia Electronica

As a member of the Academia Electronica community, I actively participate in the co-creation
of a metaverse space dedicated to scientific and artistic exploration. Developed under the patronage
of the Jagiellonian University in Kraków, this virtual environment serves as an innovative platform for education, collaboration, and creative exchange.

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By contributing to projects that merge art, research, and digital culture, I take part in shaping a new type of academic space - one that extends beyond traditional boundaries and fosters dialogue between technology and knowledge.

Ideas shape reality.

© 2025  by Krystyna Motyka. Powered and secured by Wix

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