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VR/AR

In my VR/AR projects, I explore how immersive technologies can expand storytelling and audience experience. Using tools such as Blender, Unity, and industry-standard VFX software, I create interactive environments and 3D content that merge digital and physical spaces.

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I apply these solutions in both institutional and artistic contexts, including modern theatre, cultural organizations, and educational settings. By combining technical expertise with innovative approaches, I design VR/AR experiences that are not only visually compelling but also meaningful and adaptable to diverse audiences.

Museum of Pharmacy

I developed an augmented reality experience for the Museum of Pharmacy, integrating interactive multimedia with the physical exhibition. Visitors could scan selected artifacts, such as historical vials and pharmaceutical tools, to access detailed digital descriptions, animations, and contextual stories. By combining AR technology with museum curation, the project enhanced audience engagement and provided an innovative way to explore cultural and scientific heritage.

Ideas shape reality.

© 2025  by Krystyna Motyka. Powered and secured by Wix

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